Unreal Player 4.0.0¶
Your HoloSuite installation includes a HoloSuite Player plugin for Unreal. This allows you to playback volumetric content produced using HoloEdit inside the game engine.
The following documentation pages contain reference guides along with step by step walkthroughs on a basic configuration.
If you’re just getting started with HoloEdit and want to get your volumetric video up and running in engine, start with the configuration example for the engine of your choice. To explore the specific options and features in the Unity and Unreal plugins, review the reference for your plugin of choice.
For HoloSuite Player integration into additional platforms, please contact HoloSuite support.
- Player Reference
- Actor Attachment
- Virtual Reality
- Sequencer Driven Playback
- Release Notes