HoloSuite Player Unreal - 4.1.1 Release Notes

Improvements

Added support for placing the plugin locally

The plugin would function if placed locally in the plugins directory of a project, however it would not function for any build generated using this configuration. Support has been added so that the plugin is correctly identified in this directory configuration.

Fixes

Fixed crash from incorrect plugin folder structure

If the plugin wasn’t placed directly into the plugins/marketplace folder and was nested further, it would cause Unreal to crash on startup. This has been addressed to allow a more flexible folder structure.

Known Issues

OpenGL playback is not functional

If trying to generate a build using OpenGL for rendering, both OMS and AVV formats will present issues. OMS actors will not correctly animate, and AVV actors will cause the application to crash after launch. These issues will be addressed in a future update.